Some random details on the Hillcrest v. Nintendo case

I’m kind of interested in this Hillcrest Laboratories v. Nintendo case, even though I’m normally a software purist. Hillcrest Laboratories, according to its website, "has pioneered technology that allows consumers to interact with digital media on television using motion-control and pointing techniques. The company holds 29 patents in this area worldwide, and has filled [sic] for more than 100 related patents."

There are four patents in suit:

7,158,118 (3D pointing devices with orientation compensation and improved usability),

7,262,760 (3D pointing devices with orientation compensation and improved usability),

and 7,139,983 (Interactive content guide for television programming).

And finally, the company claims that Nintendo is infringing patent number 7,414,611, but I could not find that patent in Google’s patent search.

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